Offices
Offices produce office services which are key to the survival of other industries in the game (except for farms). They provide the banks, lawyers, and other services that industries need.
If you have other industry in your city, you’re going to want offices. Sure, you could buy Office Services through the market, but why would you want to? Offices don’t pollute, they employ workers, they’ll create demand for business hotels, and there really aren’t many reasons you wouldn’t want them in your city.
Exceptional offices are particularly beneficial – once unlocked, you can build an office for +35% production to fuel, water, electricity, or heavy industry.
The one and only negative (and even this is a stretch – it will usually be a positive) is that the medium and high density offices create demand for Hi-Tech industry which itself relies on other polluters. That said, Offices and Hi-Tech have a symbiotic relationship (each produces something the other needs), and work very well together.
Offices like nearby passenger services, and dislike pollution, so feel free to put them in clean residential areas beside busy/noisy streets and avenues (residential buildings tend not to like noise, so it works out well).
The game allows for 3 office densities (low/medium/high), as well as a few buildings in the “Exceptional” category.
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Offices Chart
Building | Employs | Creates | Needs | Benefits From | Suffers From |
Low Density | Qualified (High) | Office Services | Business Hotels | Nearby Passenger Services |
Air Pollution |
Medium Density | Qualified (Medium) Executives (Medium) |
Office Services | Business Hotels Hi-Tech Industry |
Nearby Passenger Services |
Air Pollution |
High Density | Qualified (Low) Executives (Medium) Elites (Medium) |
Office Services | Business Hotels Hi-Tech Industry |
Nearby Passenger Services |
Air Pollution |
Fuel Cartel | Executives (High) Elites (High) |
Increases Fuel production by 35% |
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Water Inc. | Executives (High) Elites (High) |
Increases Water production by 35% |
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Electricity Inc. | Executives (High) Elites (High) |
Increases Electricity production by 35% |
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Steel Company | Executives (High) Elites (High) |
Increases Heavy Industry production by 35% |
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